Tadd on Oct 3rd, 2008The new scar effect for Samuel Hall
Ok, I like this one 10x better than the previous. Used the 3D render idea and tweaked it a lot. This looks more real. Pete helped me get the opacity better. I really like the style it gets - will have to work out more later no doubt - and I still have to get [...]
Tadd on Sep 26th, 2008The scar tests
Ok, here is the two different ‘scar’ designs I’m playing with for Deadland Chronicles. Since this is taking place in a war-strewn future the ‘heroes’ of the day will be pretty beat up. So, scars are necessary!
The original. Easy to so – but doesn’t look overly convincing that it’s a scar. I just used the [...]